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UnrealEngine/Engine/Source/Runtime/Online/SSL/Private/PlatformSslCertificateManager.h
2025-05-18 13:04:45 +08:00

25 lines
634 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
// @todo platplug: Replace all of these includes with a call to COMPILED_PLATFORM_HEADER(SslCertificateManager.h)
#pragma once
#include "CoreMinimal.h"
#if WITH_SSL
#if PLATFORM_WINDOWS
#include "Windows/WindowsPlatformSslCertificateManager.h"
#elif PLATFORM_ANDROID
#include "Android/AndroidPlatformSslCertificateManager.h"
#elif PLATFORM_UNIX
#include "Unix/UnixPlatformSslCertificateManager.h"
#elif USE_DEFAULT_SSLCERT
#include "SslCertificateManager.h"
using FPlatformSslCertificateManager = FSslCertificateManager;
#else
#error Unknown platform
#endif
#endif // WITH_SSL