// Copyright Epic Games, Inc. All Rights Reserved. // @todo platplug: Replace all of these includes with a call to COMPILED_PLATFORM_HEADER(SslCertificateManager.h) #pragma once #include "CoreMinimal.h" #if WITH_SSL #if PLATFORM_WINDOWS #include "Windows/WindowsPlatformSslCertificateManager.h" #elif PLATFORM_ANDROID #include "Android/AndroidPlatformSslCertificateManager.h" #elif PLATFORM_UNIX #include "Unix/UnixPlatformSslCertificateManager.h" #elif USE_DEFAULT_SSLCERT #include "SslCertificateManager.h" using FPlatformSslCertificateManager = FSslCertificateManager; #else #error Unknown platform #endif #endif // WITH_SSL