Files
UnrealEngine/Engine/Source/Runtime/Online/ICMP/Icmp.Build.cs
2025-05-18 13:04:45 +08:00

20 lines
347 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class Icmp : ModuleRules
{
public Icmp(ReadOnlyTargetRules Target) : base(Target)
{
PublicDefinitions.Add("ICMP_PACKAGE=1");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Sockets",
}
);
}
}