Files
UnrealEngine/Engine/Source/Runtime/Networking/Private/NetworkingModule.cpp
2025-05-18 13:04:45 +08:00

29 lines
516 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "NetworkingModule.h"
#include "Modules/ModuleManager.h"
#include "Interfaces/IPv4/IPv4Endpoint.h"
IMPLEMENT_MODULE(FNetworkingModule, Networking);
/* IModuleInterface interface
*****************************************************************************/
void FNetworkingModule::StartupModule()
{
FIPv4Endpoint::Initialize();
}
void FNetworkingModule::ShutdownModule()
{
}
bool FNetworkingModule::SupportsDynamicReloading()
{
return false;
}