// Copyright Epic Games, Inc. All Rights Reserved. #include "NetworkingModule.h" #include "Modules/ModuleManager.h" #include "Interfaces/IPv4/IPv4Endpoint.h" IMPLEMENT_MODULE(FNetworkingModule, Networking); /* IModuleInterface interface *****************************************************************************/ void FNetworkingModule::StartupModule() { FIPv4Endpoint::Initialize(); } void FNetworkingModule::ShutdownModule() { } bool FNetworkingModule::SupportsDynamicReloading() { return false; }