29 lines
745 B
C++
29 lines
745 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Interfaces/IPv4/IPv4Subnet.h"
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/* FIPv4Subnet interface
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*****************************************************************************/
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FString FIPv4Subnet::ToString() const
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{
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return FString::Printf(TEXT("%s/%s"), *Address.ToString(), *Mask.ToString());
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}
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/* FIPv4Subnet static interface
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*****************************************************************************/
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bool FIPv4Subnet::Parse(const FString& SubnetString, FIPv4Subnet& OutSubnet)
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{
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TArray<FString> Tokens;
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if (SubnetString.ParseIntoArray(Tokens, TEXT("/"), false) == 2)
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{
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return (FIPv4Address::Parse(Tokens[0], OutSubnet.Address) && FIPv4SubnetMask::Parse(Tokens[1], OutSubnet.Mask));
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}
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return false;
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}
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