17 lines
367 B
C++
17 lines
367 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "NavAreas/NavArea_LowHeight.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(NavArea_LowHeight)
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UNavArea_LowHeight::UNavArea_LowHeight(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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DefaultCost = BIG_NUMBER;
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DrawColor = FColor(0, 0, 128);
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// can't traverse
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AreaFlags = 0;
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}
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