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UnrealEngine/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneBoolTrack.h
2025-05-18 13:04:45 +08:00

29 lines
792 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Tracks/MovieScenePropertyTrack.h"
#include "Compilation/IMovieSceneTrackTemplateProducer.h"
#include "MovieSceneBoolTrack.generated.h"
/**
* Handles manipulation of float properties in a movie scene
*/
UCLASS( MinimalAPI )
class UMovieSceneBoolTrack
: public UMovieScenePropertyTrack
, public IMovieSceneTrackTemplateProducer
{
GENERATED_BODY()
public:
// UMovieSceneTrack interface
virtual bool SupportsType(TSubclassOf<UMovieSceneSection> SectionClass) const override;
virtual UMovieSceneSection* CreateNewSection() override;
virtual FMovieSceneEvalTemplatePtr CreateTemplateForSection(const UMovieSceneSection& InSection) const override;
};