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UnrealEngine/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneActorReferenceTrack.h
2025-05-18 13:04:45 +08:00

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828 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Tracks/MovieScenePropertyTrack.h"
#include "Compilation/IMovieSceneTrackTemplateProducer.h"
#include "MovieSceneActorReferenceTrack.generated.h"
/**
* Handles manipulation of actor reference properties in a movie scene
*/
UCLASS( MinimalAPI )
class UMovieSceneActorReferenceTrack : public UMovieScenePropertyTrack, public IMovieSceneTrackTemplateProducer
{
GENERATED_UCLASS_BODY()
public:
/** UMovieSceneTrack interface */
virtual bool SupportsType(TSubclassOf<UMovieSceneSection> SectionClass) const override;
virtual UMovieSceneSection* CreateNewSection() override;
virtual FMovieSceneEvalTemplatePtr CreateTemplateForSection(const UMovieSceneSection& InSection) const override;
};