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UnrealEngine/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSlomoSection.h
2025-05-18 13:04:45 +08:00

40 lines
911 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Channels/MovieSceneFloatChannel.h"
#include "CoreMinimal.h"
#include "EntitySystem/IMovieSceneEntityProvider.h"
#include "MovieSceneSection.h"
#include "Sections/MovieSceneFloatSection.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "MovieSceneSlomoSection.generated.h"
class UObject;
/**
* A single floating point section.
*/
UCLASS(MinimalAPI)
class UMovieSceneSlomoSection
: public UMovieSceneSection
, public IMovieSceneEntityProvider
{
GENERATED_BODY()
/** Default constructor. */
UMovieSceneSlomoSection();
/** IMovieSceneEntityProvider interface */
void ImportEntityImpl(UMovieSceneEntitySystemLinker* EntityLinker, const FEntityImportParams& Params, FImportedEntity* OutImportedEntity) override;
public:
/** Float data */
UPROPERTY()
FMovieSceneFloatChannel FloatCurve;
};