Files
UnrealEngine/Engine/Source/Runtime/MovieSceneTracks/Private/MovieSceneHitProxy.cpp
2025-05-18 13:04:45 +08:00

18 lines
441 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MovieSceneHitProxy.h"
#include "GenericPlatform/ICursor.h"
IMPLEMENT_HIT_PROXY(HMovieSceneKeyProxy, HHitProxy);
HMovieSceneKeyProxy::HMovieSceneKeyProxy(class UMovieSceneTrack* InTrack, const FTrajectoryKey& InKey)
: HHitProxy(HPP_UI)
, MovieSceneTrack(InTrack)
, Key(InKey)
{}
EMouseCursor::Type HMovieSceneKeyProxy::GetMouseCursor()
{
return EMouseCursor::Crosshairs;
}