27 lines
512 B
C++
27 lines
512 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreTypes.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/Interface.h"
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#include "IMovieSceneSequencePlayerObserver.generated.h"
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UINTERFACE(MinimalAPI)
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class UMovieSceneSequencePlayerObserver : public UInterface
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{
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public:
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GENERATED_BODY()
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};
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class IMovieSceneSequencePlayerObserver
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{
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public:
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GENERATED_BODY()
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virtual bool CanObserveSequence() const = 0;
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virtual TObjectPtr<UObject> GetInstigator() { return nullptr; }
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};
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