Files
UnrealEngine/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvalTemplate.cpp
2025-05-18 13:04:45 +08:00

19 lines
553 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Evaluation/MovieSceneEvalTemplate.h"
#include "Evaluation/MovieSceneEvalTemplateSerializer.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(MovieSceneEvalTemplate)
float FMovieSceneEvalTemplate::EvaluateEasing(FFrameTime CurrentTime) const
{
return SourceSectionPtr.IsValid() ? SourceSectionPtr->EvaluateEasing(CurrentTime) : 1.f;
}
bool FMovieSceneEvalTemplatePtr::Serialize(FArchive& Ar)
{
bool bShouldWarn = !WITH_EDITORONLY_DATA;
return SerializeInlineValue(*this, Ar, bShouldWarn);
}