Files
UnrealEngine/Engine/Source/Runtime/MovieScene/Private/Evaluation/EventTriggerControlPlaybackCapability.cpp
2025-05-18 13:04:45 +08:00

22 lines
519 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Evaluation/EventTriggerControlPlaybackCapability.h"
namespace UE::MovieScene
{
UE_DEFINE_MOVIESCENE_PLAYBACK_CAPABILITY(FEventTriggerControlPlaybackCapability)
bool FEventTriggerControlPlaybackCapability::IsDisablingEventTriggers(FFrameTime& OutDisabledUntilTime) const
{
if (DisableEventTriggersUntilTime.IsSet())
{
OutDisabledUntilTime = DisableEventTriggersUntilTime.GetValue();
return true;
}
return false;
}
} // namespace UE::MovieScene