Files
UnrealEngine/Engine/Source/Runtime/MovieScene/MovieScene.Build.cs
2025-05-18 13:04:45 +08:00

40 lines
715 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MovieScene : ModuleRules
{
public MovieScene(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(
new string[] {
"AutoRTFM",
"MovieSceneTracks",
"TargetPlatform",
"UniversalObjectLocator"
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"Engine",
"SlateCore",
"TimeManagement",
"UniversalObjectLocator"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AutoRTFM",
}
);
SetupIrisSupport(Target);
}
}