Files
UnrealEngine/Engine/Source/Runtime/MoviePlayer/MoviePlayer.Build.cs
2025-05-18 13:04:45 +08:00

32 lines
665 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MoviePlayer : ModuleRules
{
public MoviePlayer(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Engine",
"ApplicationCore",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"InputCore",
"RenderCore",
"CoreUObject",
"HTTP",
"MoviePlayerProxy",
"RHI",
"Slate",
"SlateCore",
"HeadMountedDisplay"
}
);
}
}