18 lines
513 B
C
18 lines
513 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreTypes.h"
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/** Legacy player output queue depth maximums
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* @note These are not used inside MediaFramework and are meant to support older player sources code only.
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*/
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struct FMediaPlayerQueueDepths
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{
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static const int32 MaxAudioSinkDepth = 512;
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static const int32 MaxCaptionSinkDepth = 256;
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static const int32 MaxMetadataSinkDepth = 256;
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static const int32 MaxSubtitleSinkDepth = 256;
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static const int32 MaxVideoSinkDepth = 8;
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};
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