29 lines
738 B
C++
29 lines
738 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Containers/Array.h"
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#include "IMediaCaptureSupport.h"
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struct FMediaCaptureDeviceInfo;
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namespace MediaCaptureSupport
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{
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/**
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* Enumerate available audio capture devices.
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*
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* @param OutDeviceInfos Will contain information about the devices.
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* @see EnumerateVideoCaptureDevices
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*/
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MEDIAUTILS_API void EnumerateAudioCaptureDevices(TArray<FMediaCaptureDeviceInfo>& OutDeviceInfos);
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/**
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* Enumerate available video capture devices.
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*
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* @param OutDeviceInfos Will contain information about the devices.
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* @see EnumerateAudioCaptureDevices
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*/
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MEDIAUTILS_API void EnumerateVideoCaptureDevices(TArray<FMediaCaptureDeviceInfo>& OutDeviceInfos);
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}
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