Files
UnrealEngine/Engine/Source/Runtime/MediaUtils/Private/MediaUtilsModule.cpp
2025-05-18 13:04:45 +08:00

33 lines
545 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MediaUtilsPrivate.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
DEFINE_LOG_CATEGORY(LogMediaUtils);
/**
* Implements the Media module.
*/
class FMediaUtilsModule
: public IModuleInterface
{
public:
//~ IModuleInterface interface
virtual void StartupModule() override { }
virtual void ShutdownModule() override { }
virtual bool SupportsDynamicReloading() override
{
return false;
}
};
IMPLEMENT_MODULE(FMediaUtilsModule, MediaUtils);