Files
UnrealEngine/Engine/Source/Runtime/Media/Media.Build.cs
2025-05-18 13:04:45 +08:00

25 lines
433 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class Media : ModuleRules
{
public Media(ReadOnlyTargetRules Target) : base(Target)
{
IWYUSupport = IWYUSupport.KeepAsIsForNow;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"RenderCore",
});
PublicIncludePathModuleNames.AddRange(
new string[] {
"RenderCore",
});
}
}
}