// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class Media : ModuleRules { public Media(ReadOnlyTargetRules Target) : base(Target) { IWYUSupport = IWYUSupport.KeepAsIsForNow; PublicDependencyModuleNames.AddRange( new string[] { "Core", "RenderCore", }); PublicIncludePathModuleNames.AddRange( new string[] { "RenderCore", }); } } }