Files
UnrealEngine/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkCustomVersion.h
2025-05-18 13:04:45 +08:00

33 lines
705 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Misc/Guid.h"
#define UE_API LIVELINKINTERFACE_API
// Custom serialization version for all packages containing LiveLink dependent asset types
struct FLiveLinkCustomVersion
{
enum Type
{
// Before any version changes were made in the plugin
BeforeCustomVersionWasAdded = 0,
NewLiveLinkRoleSystem,
// -----<new versions can be added above this line>-------------------------------------------------
VersionPlusOne,
LatestVersion = VersionPlusOne - 1
};
// The GUID for this custom version number
static UE_API const FGuid GUID;
private:
FLiveLinkCustomVersion() {}
};
#undef UE_API