Files
UnrealEngine/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkModule.cpp
2025-05-18 13:04:45 +08:00

22 lines
507 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#include "ILiveLinkClient.h"
#include "LiveLinkPrivate.h"
FName ILiveLinkClient::ModularFeatureName = "ModularFeature_LiveLinkClient";
DEFINE_LOG_CATEGORY(LogLiveLinkRoles);
class FLiveLinkInterfaceModule : public IModuleInterface
{
public:
virtual bool SupportsDynamicReloading() override
{
return false;
}
};
IMPLEMENT_MODULE(FLiveLinkInterfaceModule, LiveLinkInterface);