21 lines
639 B
C++
21 lines
639 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "LiveLinkFrameTranslator.h"
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#include "UObject/UObjectIterator.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(LiveLinkFrameTranslator)
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bool ILiveLinkFrameTranslatorWorker::CanTranslate(TSubclassOf<ULiveLinkRole> InToRole) const
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{
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TSubclassOf<ULiveLinkRole> ToRole = GetToRole();
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return InToRole.Get() && ToRole.Get() && ToRole->IsChildOf(InToRole.Get());
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}
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bool ULiveLinkFrameTranslator::CanTranslate(TSubclassOf<ULiveLinkRole> InToRole) const
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{
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TSubclassOf<ULiveLinkRole> ToRole = GetToRole();
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return InToRole.Get() && ToRole.Get() && ToRole->IsChildOf(InToRole.Get());
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}
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