Files
UnrealEngine/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkCustomVersion.cpp
2025-05-18 13:04:45 +08:00

10 lines
419 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LiveLinkCustomVersion.h"
#include "Serialization/CustomVersion.h"
const FGuid FLiveLinkCustomVersion::GUID(0xab965196, 0x45d808fc, 0xb7d7228d, 0x78ad569e);
// Register the custom version with core
FCustomVersionRegistration GRegisterLiveLinkInterfaceCustomVersion(FLiveLinkCustomVersion::GUID, FLiveLinkCustomVersion::LatestVersion, TEXT("LiveLinkVer"));