Files
UnrealEngine/Engine/Source/Runtime/IOS/MarketplaceKit/MarketplaceKit.Build.cs
2025-05-18 13:04:45 +08:00

21 lines
448 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class MarketplaceKit : ModuleRules
{
public MarketplaceKit(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Swift");
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"Engine",
});
PublicAdditionalLibraries.Add(Path.Combine(ModuleDirectory, "arm64", "libMarketplaceKitWrapper.a"));
}
}