Files
UnrealEngine/Engine/Source/Runtime/FriendsAndChat/FriendsAndChat.Build.cs
2025-05-18 13:04:45 +08:00

26 lines
398 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class FriendsAndChat : ModuleRules
{
public FriendsAndChat(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Slate",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"SlateCore",
}
);
}
}