Files
UnrealEngine/Engine/Source/Runtime/EyeTracker/Private/EyeTrackerModule.cpp
2025-05-18 13:04:45 +08:00

25 lines
548 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "IEyeTrackerModule.h"
#include "Modules/ModuleManager.h"
class FEyeTrackerModule : public IEyeTrackerModule
{
virtual TSharedPtr< class IEyeTracker, ESPMode::ThreadSafe > CreateEyeTracker()
{
TSharedPtr<IEyeTracker, ESPMode::ThreadSafe> DummyVal = nullptr;
return DummyVal;
}
FString GetModuleKeyName() const
{
return FString(TEXT("Default"));
}
virtual bool IsEyeTrackerConnected() const override { return false; }
};
IMPLEMENT_MODULE(FEyeTrackerModule, EyeTracker);