87 lines
1.4 KiB
C++
87 lines
1.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "DataWrappers/ChaosVDDebugShapeDataWrapper.h"
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#include "UObject/FortniteMainBranchObjectVersion.h"
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void FChaosVDDebugDrawShapeBase::SerializeBase_Internal(FArchive& Ar)
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{
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Ar << SolverID;
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Ar << Tag;
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Ar << Color;
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Ar.UsingCustomVersion(FFortniteMainBranchObjectVersion::GUID);
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if (Ar.CustomVer(FFortniteMainBranchObjectVersion::GUID) >= FFortniteMainBranchObjectVersion::ThreadContextDataInChaosVisualDebuggerDebugDrawData)
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{
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Ar << ThreadContext;
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}
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}
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bool FChaosVDDebugDrawBoxDataWrapper::Serialize(FArchive& Ar)
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{
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Ar << bHasValidData;
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if (!bHasValidData)
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{
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return !Ar.IsError();
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}
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SerializeBase_Internal(Ar);
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Ar << Box;
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return !Ar.IsError();
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}
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bool FChaosVDDebugDrawSphereDataWrapper::Serialize(FArchive& Ar)
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{
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Ar << bHasValidData;
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if (!bHasValidData)
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{
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return !Ar.IsError();
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}
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SerializeBase_Internal(Ar);
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Ar << Origin;
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Ar << Radius;
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return !Ar.IsError();
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}
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bool FChaosVDDebugDrawLineDataWrapper::Serialize(FArchive& Ar)
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{
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Ar << bHasValidData;
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if (!bHasValidData)
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{
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return !Ar.IsError();
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}
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SerializeBase_Internal(Ar);
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Ar << StartLocation;
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Ar << EndLocation;
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Ar << bIsArrow;
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return !Ar.IsError();
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}
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bool FChaosVDDebugDrawImplicitObjectDataWrapper::Serialize(FArchive& Ar)
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{
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Ar << bHasValidData;
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if (!bHasValidData)
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{
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return !Ar.IsError();
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}
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SerializeBase_Internal(Ar);
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Ar << ImplicitObjectHash;
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Ar << ParentTransform;
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return !Ar.IsError();
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}
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