31 lines
581 B
C#
31 lines
581 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.Linq;
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using System.Collections.Generic;
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namespace UnrealBuildTool.Rules
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{
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public class ChaosVDRuntime : ModuleRules
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{
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public ChaosVDRuntime(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"TraceLog"
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}
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);
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if (IsChaosVisualDebuggerSupported(Target))
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{
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PublicDefinitions.Add("WITH_CHAOS_VISUAL_DEBUGGER=1");
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}
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else
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{
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PublicDefinitions.Add("WITH_CHAOS_VISUAL_DEBUGGER=0");
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}
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}
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}
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} |