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UnrealEngine/Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesEngine/Public/ChaosVehicles.h
2025-05-18 13:04:45 +08:00

28 lines
494 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Physics/Experimental/PhysScene_Chaos.h"
#include "ChaosVehicles.generated.h"
class UChaosVehicles;
/**
* UChaosVehicles (UObject)
*
*/
UCLASS(customconstructor)
class CHAOSVEHICLESENGINE_API UChaosVehicles : public UObject
{
GENERATED_UCLASS_BODY()
public:
UChaosVehicles(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
bool IsVisible() { return true; }
};