Files
UnrealEngine/Engine/Source/Runtime/Experimental/Animation/Constraints/Private/ConstraintsModule.cpp
2025-05-18 13:04:45 +08:00

29 lines
577 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Modules/ModuleManager.h"
#include "Modules/ModuleInterface.h"
#include "Transform/TransformableRegistry.h"
DECLARE_LOG_CATEGORY_EXTERN(LogConstraints, Log, All);
DEFINE_LOG_CATEGORY(LogConstraints);
class FConstraintsModule : public IModuleInterface
{
public:
virtual void StartupModule() override
{
FTransformableRegistry::RegisterBaseObjects();
}
virtual void ShutdownModule() override
{
FTransformableRegistry::UnregisterAllObjects();
}
};
IMPLEMENT_MODULE(FConstraintsModule, Constraints);