// Copyright Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" #include "Modules/ModuleInterface.h" #include "Transform/TransformableRegistry.h" DECLARE_LOG_CATEGORY_EXTERN(LogConstraints, Log, All); DEFINE_LOG_CATEGORY(LogConstraints); class FConstraintsModule : public IModuleInterface { public: virtual void StartupModule() override { FTransformableRegistry::RegisterBaseObjects(); } virtual void ShutdownModule() override { FTransformableRegistry::UnregisterAllObjects(); } }; IMPLEMENT_MODULE(FConstraintsModule, Constraints);