20 lines
430 B
C++
20 lines
430 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Containers/UnrealString.h"
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#include "CoreTypes.h"
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#include "Templates/SharedPointer.h"
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class IDatasmithElement;
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class IDatasmithScene;
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namespace DirectLink
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{
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class FSceneSnapshot;
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DIRECTLINK_API const FString& GetDumpPath();
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DIRECTLINK_API void DumpSceneSnapshot(FSceneSnapshot& SceneSnapshot, const FString& BaseFileName);
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} // namespace DirectLink
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