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UnrealEngine/Engine/Source/Runtime/Core/Tests/TestGroupEvents.cpp
2025-05-18 13:04:45 +08:00

25 lines
455 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#if !EXPLICIT_TESTS_TARGET && WITH_LOW_LEVEL_TESTS
#include "TestCommon/Initialization.h"
#include <catch2/catch_test_macros.hpp>
struct StaticInit {
StaticInit()
{
FCommandLine::Set(TEXT(""));
}
} GStaticInit;
GROUP_BEFORE_GLOBAL(Catch::DefaultGroup)
{
InitAll(true, true);
}
GROUP_AFTER_GLOBAL(Catch::DefaultGroup)
{
CleanupAll();
}
#endif // !EXPLICIT_TESTS_TARGET && WITH_LOW_LEVEL_TESTS