Files
UnrealEngine/Engine/Source/Runtime/CookOnTheFly/CookOnTheFly.Build.cs
2025-05-18 13:04:45 +08:00

20 lines
449 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CookOnTheFly : ModuleRules
{
public CookOnTheFly(ReadOnlyTargetRules Target) : base(Target)
{
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Sockets",
"Networking"
}
);
}
}