// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class CookOnTheFly : ModuleRules { public CookOnTheFly(ReadOnlyTargetRules Target) : base(Target) { CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Sockets", "Networking" } ); } }