20 lines
522 B
C++
20 lines
522 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "ClientPilotBlackboardManager.h"
|
|
|
|
#include UE_INLINE_GENERATED_CPP_BY_NAME(ClientPilotBlackboardManager)
|
|
|
|
UClientPilotBlackboardManager* UClientPilotBlackboardManager::ObjectInstance = nullptr;
|
|
|
|
UClientPilotBlackboardManager* UClientPilotBlackboardManager::GetInstance()
|
|
{
|
|
#if !UE_BUILD_SHIPPING
|
|
if (ObjectInstance == nullptr)
|
|
{
|
|
ObjectInstance = NewObject<UClientPilotBlackboardManager>();
|
|
ObjectInstance->AddToRoot();
|
|
}
|
|
#endif
|
|
return ObjectInstance;
|
|
}
|