27 lines
650 B
C#
27 lines
650 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class ClientPilot : ModuleRules
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{
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public ClientPilot(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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}
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);
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PublicIncludePathModuleNames.AddRange(new string[] {
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"AutomationController",
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"AutomationTest",
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});
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if (Target.bCompileAgainstEngine && Target.Configuration != UnrealTargetConfiguration.Shipping)
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{
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DynamicallyLoadedModuleNames.AddRange(new string[] { "AutomationController" });
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}
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}
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}
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