31 lines
572 B
C++
31 lines
572 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
#include "AutomationTestModule.h"
|
|
|
|
#include "Modules/ModuleInterface.h"
|
|
#include "Modules/ModuleManager.h"
|
|
|
|
|
|
DEFINE_LOG_CATEGORY(LogAutomationTest)
|
|
|
|
/**
|
|
* Implements the AutomationTesting module.
|
|
*/
|
|
class FAutomationTestModule
|
|
: public IModuleInterface
|
|
{
|
|
public:
|
|
|
|
//~ IModuleInterface interface
|
|
|
|
virtual void StartupModule() override { }
|
|
virtual void ShutdownModule() override { }
|
|
|
|
virtual bool SupportsDynamicReloading() override
|
|
{
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
IMPLEMENT_MODULE(FAutomationTestModule, AutomationTest);
|