Files
UnrealEngine/Engine/Source/Runtime/AutomationTest/AutomationTest.Build.cs
2025-05-18 13:04:45 +08:00

31 lines
525 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AutomationTest : ModuleRules
{
public AutomationTest(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
});
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"SourceControl",
});
}
}
}
}