23 lines
353 B
C++
23 lines
353 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#if (defined(__AUTORTFM) && __AUTORTFM)
|
|
|
|
#include "ThreadID.h"
|
|
|
|
#include <thread>
|
|
|
|
namespace AutoRTFM
|
|
{
|
|
|
|
const FThreadID FThreadID::Invalid;
|
|
|
|
UE_AUTORTFM_ALWAYS_OPEN
|
|
FThreadID FThreadID::GetCurrent()
|
|
{
|
|
return FThreadID{std::this_thread::get_id()};
|
|
}
|
|
|
|
}
|
|
|
|
#endif // (defined(__AUTORTFM) && __AUTORTFM)
|