23 lines
460 B
C#
23 lines
460 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class AudioCaptureWasapi : ModuleRules
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{
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public AudioCaptureWasapi(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"AudioCaptureCore",
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"AudioPlatformSupportWasapi"
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}
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);
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if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
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{
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PublicDefinitions.Add("WITH_AUDIOCAPTURE=1");
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}
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}
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}
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