Files
UnrealEngine/Engine/Source/Runtime/AudioCaptureImplementations/Windows/AudioCaputureWasapi/AudioCaptureWasapi.Build.cs
2025-05-18 13:04:45 +08:00

23 lines
460 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AudioCaptureWasapi : ModuleRules
{
public AudioCaptureWasapi(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"AudioCaptureCore",
"AudioPlatformSupportWasapi"
}
);
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
{
PublicDefinitions.Add("WITH_AUDIOCAPTURE=1");
}
}
}