Files
UnrealEngine/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalResourceCollection.h
2025-05-18 13:04:45 +08:00

19 lines
377 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "RHICoreResourceCollection.h"
#include "MetalRHIPrivate.h"
#if PLATFORM_SUPPORTS_BINDLESS_RENDERING
using FMetalResourceCollection = UE::RHICore::FGenericResourceCollection;
template<>
struct TMetalResourceTraits<FRHIResourceCollection>
{
using TConcreteType = FMetalResourceCollection;
};
#endif