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UnrealEngine/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpaceGraph.h
2025-05-18 13:04:45 +08:00

18 lines
493 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "AnimNode_BlendSpaceGraphBase.h"
#include "AnimNode_BlendSpaceGraph.generated.h"
// Allows multiple animations to be blended between based on input parameters
USTRUCT(BlueprintInternalUseOnly)
struct FAnimNode_BlendSpaceGraph : public FAnimNode_BlendSpaceGraphBase
{
GENERATED_BODY()
// @return the sync group that this blendspace uses
FName GetGroupName() const { return GroupName; }
};