Files
UnrealEngine/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimationCustomVersion.cpp
2025-05-18 13:04:45 +08:00

10 lines
416 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AnimationCustomVersion.h"
#include "Serialization/CustomVersion.h"
const FGuid FAnimationCustomVersion::GUID(0x2EB5FDBD, 0x01AC4D10, 0x8136F38F, 0x3393A5DA);
// Register the custom version with core
FCustomVersionRegistration GRegisterAnimationCustomVersion(FAnimationCustomVersion::GUID, FAnimationCustomVersion::LatestVersion, TEXT("AnimGraphVer"));