38 lines
899 B
C#
38 lines
899 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class AudioMixerAndroid : ModuleRules
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{
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public AudioMixerAndroid(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateIncludePathModuleNames.Add("TargetPlatform");
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PublicIncludePaths.Add("Runtime/AudioMixer/Public");
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PrivateIncludePaths.Add("Runtime/AudioMixer/Private");
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"AudioMixerCore",
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}
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);
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if(Target.bCompileAgainstEngine)
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{
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AddEngineThirdPartyPrivateStaticDependencies(Target,
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"UEOgg",
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"Vorbis",
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"VorbisFile"
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Engine"
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}
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);
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PublicDefinitions.Add("WITH_AUDIO_MIXER_THREAD_COMMAND_DEBUG=0");
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}
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}
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}
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