16 lines
536 B
C++
16 lines
536 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "vdecmpeg4.h"
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namespace vdecmpeg4
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{
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void M4InvQuantType0Intra(int16* output, const int16* input, uint8 quantiserScale, uint16 DCScaler);
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void M4InvQuantType0Inter(int16* output, const int16* input, uint8 quantiserScale);
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void M4InvQuantType1Intra(int16* output, const int16* input, uint8 quantiserScale, uint16 DCScaler, const uint8* dequantMtx);
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void M4InvQuantType1Inter(int16* output, const int16* input, uint8 quantiserScale, const uint8* dequantMtx);
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}
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