28 lines
425 B
C++
28 lines
425 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "vdecmpeg4_Types.h"
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#include "M4Global.h"
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namespace vdecmpeg4
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{
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struct M4BitstreamHeaderInfo
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{
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struct
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{
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uint16 mQuantType : 1;
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uint32 mRounding : 1;
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} mFlags;
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uint16 mQuant; // 1-31
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uint8* mInvQuantIntra; //!< dequantizer matrix for INTRA block
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uint8* mInvQuantInter; //!< dequantizer matrix for INTER block
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};
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}
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