Files
UnrealEngine/Engine/Source/Runtime/AVEncoder/Private/Decoders/vdecmpeg4/M4BitstreamHeaderInfo.h
2025-05-18 13:04:45 +08:00

28 lines
425 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "vdecmpeg4_Types.h"
#include "M4Global.h"
namespace vdecmpeg4
{
struct M4BitstreamHeaderInfo
{
struct
{
uint16 mQuantType : 1;
uint32 mRounding : 1;
} mFlags;
uint16 mQuant; // 1-31
uint8* mInvQuantIntra; //!< dequantizer matrix for INTRA block
uint8* mInvQuantInter; //!< dequantizer matrix for INTER block
};
}