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UnrealEngine/Engine/Source/Runtime/AIModule/Private/GridPathAIController.cpp
2025-05-18 13:04:45 +08:00

14 lines
412 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "GridPathAIController.h"
#include "Navigation/GridPathFollowingComponent.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(GridPathAIController)
AGridPathAIController::AGridPathAIController(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer.SetDefaultSubobjectClass<UGridPathFollowingComponent>(TEXT("PathFollowingComponent")))
{
}